Wednesday, March 31, 2021






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Monday, March 29, 2021

Player Race - the Groosehound

As many homebrewer as there are on the web, there are still many gaps in the good content on offer. The groosehound, a race of canine humanoids, feels like a concept that would have been done long ago, at least by an earlier homebrewing group, if not by WotC. Somehow it never happened! Regardless, once we saw the opening, we couldn't help but throw our hat into the ring for standard dog race. Let us know how we did, and keep an eye open for new releases very soon!

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Friday, March 26, 2021

Talking to Swords and Complexity in Design

The Ancient Swordsmith

    Part of our core goals at Gelatinous Cubicles is to create things which allow players to do something in D&D which they weren’t able to before - be it fighting something new and spooky, wield a magic item with an unusual effect, or play an archetype that gives them enjoyable, novel features. So, if I were to ask you the best way to play an ancient swordsmith, the kind that folds a blade ten thousand times, or can understand a blade’s history just by running a thumb along its edge - how would you do something like that in D&D?

Monday, March 22, 2021

Monk Subclass - Way of the Seamwright

Behold, our finale to March of the Monks! We saved the most ambitious project for last, an archetype perfect for not just a master of combat, but for a master craftsman. Seamwrights can feel and interact with the impressions left on weapons and other items people interact with, giving them a unique insight into the history of those items and the creatures who owned them. Way of the Seamwright was a complex challenge to balance, but it's been a rewarding project to bring to fruition, and an excellent capstone to our month of Monk content. 

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Friday, March 19, 2021

Archetype Design 101: Adapting Magic, Witch Bolt, and Knowing When Good Features are Bad

    So, to start talking about Coiling Current monk, I would like to start with the hottest take of the decade:

    Way of Four Elements is… not the best.

    Scorching, I know. This earth shattering revelation is where Coiling Current started, or rather, it started from the next step for most homebrewers who encounter sub-par game content; how do we fix it? There are a lot of ways to approach the problem, partly because Four Elements is a trainwreck at nearly every level. I’ve seen many attempts to tweak and rebalance the archetype, and I’ve even liked some of them, but for me, no version of Four Elements has ever satisfied me. For me, Four Elements’s cardinal sin, the issue that underlies all its other failings, is that it tried to be too many things at once, and didn’t succeed fully at any of them. To really fix Four Elements, we need to abandon tweaking and rebalancing, and start fresh.

Monday, March 15, 2021

Monk Subclass - Way of the Coiling Current

 If you think monks were 'lightning fast' before, you haven't seen anything yet! While Way of the River acts like water, Coiling Current takes things a step farther, both channeling and becoming electricity to surge through the battlefield with ease. We hope you enjoy it, and that you keep a look out for the article on it this Friday, which will go into the archetype's more wandering path to its final version. This subclass is our second to last for March of the Monks, and as we approach the end, we are all the more interested to hear what you think of the project, and what you look forward to seeing next! 

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Friday, March 12, 2021

Archetype Design 101: Way of the Brawler and the Power of Playfeel

I’ve often heard that monks feel “out of place” as a criticism levied against them in DnD. To some extent, I understand the sentiment. As most people understand or play DnD, it is a Medieval Western-European fantasy RPG. Now, I would respond by saying that such flavor isn’t really built into the DnD system and is more the result of social and cultural expectation that has built around the game, but my opinions don’t change others’ lack of imagination. Even with Eurocentric viewpoints aside, if I’m being honest, WotC does seem to almost deliberately pigeonhole monks into the flavor of a kung fu master in a way that doesn’t burden more flavorfully open-ended classes like fighter, rogue, or hell - even cleric. A fighter can manifest as a European knight or a Japanese samurai, a rogue as a deceitful thief or a Holmes-inspired investigator, and even a cleric can worship many different gods in many different ways. It seems that every time I look at a monk, however, I see a robed, bald-headed figure approximating the image of a Buddhist monk.

Monday, March 8, 2021

Monk Subclass - Way of the Brawler

Continuing March of the Monk, Way of the Brawler is a classic character reborn as a twist on the typical monk. Now you can play the boxing champion you've always wanted, without having to pretend to care about the armor and weapon proficiencies you'd be ignoring as a supremely jank unarmed fighter or barbarian. This archetype is one of the earliest pieces of homebrew we worked on here at Gelatinous Cubicles, and so we're stoked to finally see how you all like it. As with last week, expect the Sewerman's article on Brawler this Friday, and another monk next Monday, as March of the Monk marches on!
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Friday, March 5, 2021

Way of the River: Tai Chi in 5e

The Way of the River monk can be described as a very ‘reactive’ monk. Characters that follow this way often see the world as a flow of energy that can be directed to suit the monk’s needs. Therefore, one does not ever need to take action; they only need to take ‘reactions’! In this article, I’d like to discuss how this monk came to be, both from a flavorful and mechanical standpoint. 

As I’ve established in previous articles, my homebrew generally starts from flavor rather than mechanics. This archetype was no different. One day, as I was trying to think about different character concepts that could require homebrew to be actualized in DnD 5e, I realized something; there was no reliable way to build a ‘Tai Chi master’. For those unfamiliar, Tai Chi is a martial art that puts an emphasis on the redirection of the opponent’s energy against them. It’s mostly meant for physical improvement rather than combat, but it’s still fun to think about it being used in a fantastical martial sense, so leave me alone.


See, I'm not the first!

My father was a practitioner of it and would talk to me about it with great enthusiasm when I was a child. As such I’ve always had a certain fondness for the art, and thus felt it necessary to represent it within DnD through homebrew. 

Monday, March 1, 2021

Monk Subclass: Way of the River

Welcome to March of the Monks! It's all monks all month, and to begin with, our Floomph in residence has prepared an elegant, defensive archetype for your consideration. Way of the River is, in a lot of ways, the most 'classic' monk we have in store for you this month, and so we thought it would be the natural place to begin our exploration of the class. Don't let its simplicity fool you, though; this monk is a wily one, and stronger than it first appears. Let us know what you think of it, and be ready for another more monks very soon!

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