Artificer's Familiar

Magic items can be incredibly fun design space for homebrewers, as the balance of them is entirely opt in. If a DM doesn't like a magic item, it doesn't appear in their games. This allows for magic items to interact with the games mechanics in imaginative ways that exceed their intended limits. With the Artificer's Familiar, beyond having an extra effective familiar, your spellcaster can concentrate on 2 separate spells. Considering how spells with concentration are supposed to explicitly not do that for the sake of avoiding shenanigans, we hope you have some good shenanigans!

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Artificer’s Familiar

Wondrous item, legendary (requires attunement)

While this mechanical familiar is perched upon your shoulder, you can concentrate on an additional spell, up to a maximum of two. It otherwise acts as an ordinary familiar obtained through the find familiar spell. If it would die, it instead becomes inactive until the next dawn.

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